AI Insights · Timothy · September 2024
Top 5 Trivia Games Performance in Brazil Q3 2024
Explore how the leading trivia games apps performed on a unified platform in Brazil during Q3 2024, with insights into downloads, revenue, and active user trends.
During the third quarter of 2024, the top five trivia games in Brazil showcased varied performance metrics on a unified platform, according to Sensor Tower data.
Kahoot! Play & Create Quizzes from Kahoot ASA saw its weekly revenue fluctuate, peaking at approximately $2.5K in late September. The app experienced a consistent rise in downloads, reaching around 28K in early August. Weekly active users also increased, with numbers climbing from around 137K at the start of July to 157K by late September.
Trivia Crack, published by Etermax, demonstrated a steady weekly revenue, peaking at about $1.4K in early September. The app maintained strong download figures, with weekly numbers starting at 37K and gradually declining to 26K by the end of September. Active user counts showed a decrease from 186K in early July to 138K by the end of the quarter.
Peak - Brain Training by Synaptic Labs experienced stable weekly revenue, reaching $1.3K in late September. Downloads varied, peaking at 2.8K in early September. The app's active user base saw a slight increase, rising from 34K at the start of the quarter to 39K by the end.
GeoGuessr from GeoGuessr AB showed lower revenue figures, with a peak of $913 in the last week of September. Downloads spiked to around 8.4K in mid-August, while active users increased from 8.4K in early July to 15.7K by mid-August, before stabilizing at approximately 10.8K by the end of September.
Elevate - Brain Training Games by Elevate, Inc. had modest revenue, peaking at $683 in early August. Downloads remained low, reaching a high of 110 in the last week of the quarter. Active users increased slightly from 310 in early July to 386 by the end of September.
For more detailed insights and analysis, visit Sensor Tower.